The PlayStation-backed studio Deviation Games has been hit with layoffs, with sources telling VGC that up to 90 employees have been affected.
Several former Deviation employees have now announced their departures on social media, with software engineer Kyle Biras writing that “my studio has recently been in a difficult situation and has had to go through a number of layoffs that I’ve been a part of”.
VGC has reached out to both Sony and Deviation for comment and will update this story if we hear back.
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In September of last year, Deviation Games co-founder, Chief Creative Officer Jason Blundell, left the studio.
The studio is developing an original IP that will be published by Sony Interactive Entertainment.
The skew is said to have been “more than 100 strong” in 2021 when it signed the deal with Sony. At the time of writing, the studio is not currently advertising any open roles.
“We’re leveraging what we’ve learned over our collective decades of making games, but also striving to create something fresh and innovative that you haven’t experienced before,” Anthony told the PlayStation Blog in 2021.
“We’re not afraid to say our ambitions are too high: we’re setting out to make a massive, content-rich game with a focus on lots of action and lots of energy, but let’s leave it at that for now and hope it won’t be long before we can share more.”
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