Final Fantasy 16 Patch addresses motion blur complaints

Final Fantasy 16 Patch addresses motion blur complaints

Square Enix listened to player complaints and included an option to turn off motion blur in the first post-launch patch for Final Fantasy 16.

Specified on the Square Enix website, update 1.03 adds a Motion Blur Strength slider in the main menu, allowing players to increase or decrease the intensity of motion blur or turn it off entirely.

This comes after many gamers found the visual effect — used for myriad reasons like giving a sense of speed, covering up a low frame rate, or making in-game action seem smoother — nauseating.

“Motion Blur Strength allows the player to adjust the strength of the motion blur effect when the character or camera is in motion,” the patch notes say. “The default setting is a maximum of five. This can be lowered to reduce the strength of the motion blur effect, or set to zero to turn it off completely.”

A handful of other changes will be made in the patch, which is already available on PlayStation 5, including an increased range of camera sensitivity options, new controller layouts, and some bug fixes.

Final Fantasy 16 launched on June 22 to a generally positive reception from fans, with players getting the voice actor for Cid and a new feature called Active Time Lore. Final Fantasy 16 also shows a lot of love for the franchise’s past, with a premise directly inspired by the original 1987 game and a nod to a beloved character.

In our 9/10 review, IGN said: “Final Fantasy 16 is fast-paced, reflexive, and combat-heavy, and it’s certainly a departure from what fans might expect from a Final Fantasy game, but its story, excellent characters, and world-building are right up there with the best the series has to offer,” And the innovative Active Time Lore feature should set a new standard for how long, heavy games can keep players invested in its world.”

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Ryan Dinsdale is a freelance reporter for IGN. He’ll be talking about The Witcher all day.

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